Rendering

NAME

Rendering - set rendering options
SYNOPSIS

Rendering ( 0 | 1 ) ( 0 | 1 ) ( 0 | 1 )
    ( 0 | 1 ) ( 0 | 1 ) ( 0 | 1 ) ( 0 | 1 ) ( 0 | 1 )
DESCRIPTION

Set some rendering options. Depending on the output device, some options may always be enabled, no matter whether they are switched on or off by this command. Some of these options (like two-sided lighting) are also used to generate plots, so the appropriate options have to be set before giving the plotting command.

The following options are supported:

    Anti Aliasing: Draw smooth lines. This may not
        be supported on all hardware.
    Transparency: Use transparent drawing for objects
        that are not completely opaque. This may not
        be supported on all hardware.
    Fast Spheres Drawing: Instead of approximating
        spheres with many polygons, they are drawn
        as circles. This makes shading impossible,
        but can make the display much faster.
    Backface Elimination: Eliminate polygons that
        face away from the viewpoint at an early
        display step. This has normally no visual
        effect on the display, but can make it
        faster.
    Shading: Color polygons depending on the angle
        from the light source and the view point.
        This is also necessary for the support of
        depth cueing on most devices, e. g. for
        plotting.
    Two-sided Lighting: Normally lighting calculations
        are only done for the "outside" of an object.
        This triggers lighting calculation to be done
        for both sides. The effect is visible if
        objects are cut, mostly by the front clipping
        plane.  It is not switched on by default on
        most devices because it can make all rendering
        slower.
    Depth Sorting: Sort all display elements by depth
        before drawing. This gives a quick, but
        sometimes unexact, method for hidden surface
        elimination.
    Hidden Surface Elimination: Eliminate display
        elements that are hidden by other elements
        closer to the viewpoint. If the hardware
        supports this feature, it is enabled by
        default. If it has to be emulated by the
        program, the display can get very slow.
EXAMPLE

Rendering 0 0 0 1 1 0 1 0
SEE ALSO

PlotPar, PlotPs, PlotFm*, Fog

DATE

960305


Reto Koradi, kor@mol.biol.ethz.ch